![]() Unique Combo II: will cause Bayonetta to pull the targeted Angel towards her with the Charge Modifier if they're small enough. Pressing quickly while she performs the third part of the combo will cause her to whip Kulshedra to her left and right a few more times than normal. Unique Combo I: will cause Bayonetta to whip Kulshedra out around to her left and right before sweeping it in front of her and unleashing a Wicked Backhand. If the joystick is pressed forwards the moment Bayonetta wraps Kulshedra around her target she will instead pull herself to the target, if it's pressed backward she will attempt to pull the target towards her and swing it over her head, at which point the player can rotate the joystick consecutively, causing her to spin the enemy in a circular motion around her, damaging all nearby enemies before flinging it away. ![]() Larger foes can also be pulled if their armor is first broken away. Once this occurs she will attempt to pull the target towards her, though this only works on smaller enemies such as Affinities or Applauds unless Witch Time is active, in which case a few of the larger enemies can be pulled as well. Wicked Weaves: Though most Wicked Punches will remain the same the sweeping Wicked Weaves will become Wicked Backhands.īullet Climax: When executed Bayonetta will spin Kulshedra around and thrust it upwards in a spiral, causing damage to everything around her and above her.Ĭharge Modifier: Holding down will cause Bayonetta to wrap the whip around her target. The demonic whip effectively allows her to pick and choose which enemies she wants to fight and in which order with its range and charge modification. It is located on a small island in the distance.ĭespite dealing with somewhat meager damage, Kulshedra is valued for its ability to control the battlefield, giving Bayonetta incredible reach, speed, crowd control, and relative safety at range. Verse 8, found after entering Paradiso.Verse 4, found after defeating the first Fairness.This weapon's Golden LP can be found in Chapter III and is broken into two parts. Summoning the power of the demon from a portal on the weapon's hilt, it can be used in the same manner as a normal whip. A possessed whip, sealing away the soul of the ancient serpentine demon Kulshedra.
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